Monday, November 26, 2012

William Gruff WIP

Current progress on a personal project.


Modeled in Zbrush and Modo. Lighting rendering with Maya/Vray

visualarium course work highlights

Big dump of modeling project done for course work on a Visualarium class I was taking with the great Kris Costa. Fantastic course. This is all primarily Zbrush using dynamesh, or a little modo here and there for preliminary base meshes.






standard creature skull